Showing posts with label ZBrush. Show all posts
Showing posts with label ZBrush. Show all posts

Thursday, 30 May 2013

Character Design: Axis Zedop


This character was part of the Production History and Analysis class at VanArts. The goal was to create a cartoon style Alien character who players could relate to as a main character. Modeling and rendering done in ZBrush

Friday, 19 April 2013

Sunday, 27 January 2013

First Post, First ZBrush Model


This post is somewhat of a test for this blog, so I thought it fitting to include the first attempt at facial modeling in ZBrush. So here's the top quarter of man floating in a gradient!